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However, please be mindful that tv OS can purge files in the “Caches” directory at any point, so we encourage you to rely on Realm as a rebuildable cache rather than storing important user data.
If you would like to share a Realm file between a tv OS app and a TV services extension (e.g.
In practice, this can only happen the first time a Realm instance is created on a given thread.
Subsequent accesses to a Realm from the same thread will reuse a cached instance and will always succeed.
If you’re looking to use Realm from Objective‑C, or from mixed Objective‑C & Swift apps, please see Realm Objective‑C instead.
The Realm Objective‑C and Realm Swift APIs are not interoperable and using them together is not supported.
Instead, they grow by specific size increments, with new data being written within unused space tracked inside the file.
Since the auxiliary files can sometimes be lazily created and deleted mid-operation, we recommend that you apply the file protection attributes to the parent folder containing these Realm files.
This will ensure the attribute is properly applied to all of the relevant Realm files, regardless of their creation time. A synchronized Realm uses the Realm Object Server to transparently synchronize its contents with other devices.
You could give each account its own Realm file that will be used as the default Realm by doing the following: The most common location to store writable Realm files is the “Documents” directory on i OS and the “Application Support” directory on mac OS.
Please respect Apple’s i OS Data Storage Guidelines, which recommend that if documents that can be regenerated by the app should be stored in the property (and vice-versa).